Skullcandy Crusher Evo
A personal visualization project. I set out to improve my modeling and lighting skills by presenting a 3D rendering of Skullcandy's Crusher Evo headphones with a custom color scheme.
CLIENT
Personal
TOOLS
Blender, Illustrator
Hard surface modeling techniques were utilized to model parts of the object, including mirroring, extrusions, and beveling. No booleans were used.
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